With the sprinkle selected in Object Mode, hit “Shift + D” to duplicate the sprinkle. We can also right-click on the sprinkle and choose “shade smooth” to make it look a little bit nicer: Our sprinkle is now looking a lot better. Left-click to confirm, then slide the loop cut towards the end of the sprinkle, and left-click again to set the final position:įollow these steps twice, to create loop cuts near both ends of the sprinkle:.“Control + R” to start the loop cut, which will bring up a small yellow ring at the point where the loop cut will be inserted:.We can fix this by altering our mesh with “Control + R”, which will let us add a “loop cut” to the sprinkle’s mesh. We can change their shape with a subsurface modifier (in this case, “Subdivision Subsurface”): They should be rounded at the ends (less “sharp”) and should be different colors as well. Our next task is to improve our sprinkles a little bit. This file is the result of my work after following along with the steps in the YouTube video.
![BLENDER tutorial donut part 5 BLENDER tutorial donut part 5](https://www.blendernation.com/wp-content/uploads/2021/01/Main-Thumbnail-Version-2.jpg)
![BLENDER tutorial donut part 5 BLENDER tutorial donut part 5](https://i.ytimg.com/vi/WLSLdpQyo9s/maxresdefault.jpg)
![BLENDER tutorial donut part 5 BLENDER tutorial donut part 5](https://i.ytimg.com/vi/_cHfk3cMS-w/maxresdefault.jpg)
You can download a PDF copy of this post here.Notes below correspond to this YouTube video.I’ll be making additional notes for each of the videos in the series! Just some notes I made while following along with this now-famous blender donut tutorial.